On CPUs with 4 threads or fewer, performance has been improved. If you feel the framerate is “slow” or “lumpy”, please make sure that this is turned off (it helps players with sub-30 fps) Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in “Mouse Smoothing”. Game is now confirmed working on Phenom CPUs. Havok Physics has also now created new libs. The game code no longer relies on anything above SSE 2, Thousands of lines of assembly have been rewritten to support AMD CPUs. Here’s what the Experimental Branch currently promises, with the latest additions first: The studio has updated its Experimental Branch of the game, bringing it more in line with what users can expect from the official patch. Hello Games is still testing an official update for No Man’s Sky on PS4 and PC, but PC gamers don’t need to wait thanks to the Betas option available to Steam users.
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